Maths 1: Ultimate Pattern Recognition Guide 🎯

IMPORTANT

Purpose: This is your complete map of every question pattern in Maths 1. Organized by difficulty hierarchy, showing all variations, traps, and quick recognition strategies.

How to Use:

  1. Pattern Families: Related questions are grouped together
  2. Level 1 β†’ 2 β†’ 3: Basic β†’ Intermediate β†’ Advanced
  3. Spot it Fast: Keywords to identify pattern during exam
  4. Traps: Common mistakes to avoid

πŸ“Š Pattern Hierarchy Overview

WeekPattern FamiliesTotal Patterns
1: Sets & RelationsSet Operations, Relations (RST), Domain9
2: Coordinate GeometryLines, Optimization, Shapes8
3: QuadraticsVertex/Optimization, Intersections7
4: PolynomialsConstruction, Analysis, Remainder6
5: FunctionsComposition, Inverse, Properties8
6: LogarithmsEquations, Inequalities, Change of Base9
7: Sequences & LimitsAP/GP, Series, Limits7
8: DerivativesBasic Rules, Chain Rule, Optimization8

Week 1: Sets & Relations

Pattern Family 1.1: Set Operations (Cardinality Problems)

🟒 Level 1: Two-Set Inclusion-Exclusion

Spot it Fast: β€œboth”, β€œneither”, β€œonly A”, β€œonly B”

Core Formula:

Mental Algorithm:

  1. Draw Venn diagram (2 circles)
  2. Fill intersection first
  3. Use formula for union
  4. Neither = Total - Union

Example: 100 people. 60 like Football, 50 like Cricket, 20 like both. Find neither.

  • Neither =

All Variations:

  1. Find β€œneither”: Total - Union
  2. Find β€œonly A”:
  3. Find β€œat least one”: Union
  4. Find β€œexactly one”:

Common Traps:

  • ❌ Forgetting to subtract intersection when calculating union
  • ❌ Confusing β€œboth” (intersection) with β€œeither” (union)
  • ❌ Not checking if numbers add up to total

🟑 Level 2: Three-Set Inclusion-Exclusion

Spot it Fast: Three categories (A, B, C) with intersections

Core Formula:

Mental Algorithm:

  1. Add all three sets
  2. Subtract all pair-wise intersections
  3. Add back triple intersection
  4. Neither = Total - Union

Mnemonic: β€œAdd singles, Subtract pairs, Add triple”

Common Traps:

  • ❌ Missing the term
  • ❌ Sign errors (remember: subtract pairs, add triple)

πŸ”΄ Level 3: Complement & β€œAt Least” Logic

Spot it Fast: β€œat least one”, β€œat least two”, β€œall three”

Mental Algorithm:

  • At least one: Use union formula
  • At least two:
  • All three:
  • Exactly two: (At least two) - (All three)

Power Move: Use complement!

  • β€œAt least one” = Total - β€œNone”
  • β€œAt least two” = Total - β€œNone” - β€œExactly one”

Pattern Family 1.2: Relations (Checking RST Properties)

🟒 Level 1: Reflexivity

Spot it Fast: β€œIs every element related to itself?”

Formal Definition: for all

Mental Algorithm:

  1. Check if ALL diagonal pairs are present
  2. Missing even ONE diagonal pair β†’ Not reflexive

Example: ,

  • βœ… Reflexive (all diagonals present)

Common Traps:

  • ❌ Reflexive on SUBSET: If is defined on subset , only check elements in

🟑 Level 2: Symmetry

Spot it Fast: β€œIf , is ?”

Mental Algorithm:

  1. For EACH pair where
  2. Check if reverse pair exists
  3. Missing even ONE reverse β†’ Not symmetric

Example:

  • exists but missing
  • ❌ Not symmetric

Common Traps:

  • ❌ Confusing with antisymmetry (if AND , then )

πŸ”΄ Level 3: Transitivity

Spot it Fast: β€œIf and , then ?”

Mental Algorithm:

  1. Find all β€œchains”:
  2. Check if β€œshortcut” exists
  3. Missing even ONE shortcut β†’ Not transitive

Proof Strategy (for defined relations):

  1. Assume: and
  2. Use definition: Express what these mean
  3. Prove: Show follows

Example:

  • Assume: even, even
  • Sum: (sum of evens is even)
  • βœ… Transitive

Common Traps:

  • ❌ Not checking ALL possible chains
  • ❌ Giving specific example instead of general proof

Pattern Family 1.3: Domain of Functions

🟒 Level 1: Single Constraint

Spot it Fast: ONE restriction (denominator OR square root)

Types:

  1. Denominator β‰  0:
  2. Square root β‰₯ 0:
  3. Log > 0:

Example:

  • Domain: β†’

🟑 Level 2: Multiple Constraints (Intersection)

Spot it Fast: MULTIPLE restrictions (AND logic)

Mental Algorithm:

  1. List ALL constraints separately
  2. Find intersection (overlap) of valid regions

Example:

  • Constraint 1: β†’
  • Constraint 2:
  • Intersection:

Common Traps:

  • ❌ Taking UNION instead of INTERSECTION

πŸ”΄ Level 3: Fraction Under Square Root (Sign Analysis)

Spot it Fast:

Critical Insight: Fraction positive if BOTH same sign

Mental Algorithm:

  1. Case 1 (+/+): AND
  2. Case 2 (-/-): AND
  3. Union of both cases

Example:

  • Case 1: AND β†’ β†’
  • Case 2: AND β†’ β†’
  • Domain:

Common Traps:

  • ❌ Forgetting Case 2 (both negative)
  • ❌ Using for denominator (should be strict )

Week 2: Coordinate Geometry

Pattern Family 2.1: Lines (Equations & Slopes)

🟒 Level 1: Slope from Two Points

Spot it Fast: Given two points, find slope

Formula:

Special Cases:

  • Horizontal line:
  • Vertical line:

🟑 Level 2: Equation from Point & Slope

Spot it Fast: β€œLine through with slope ”

Point-Slope Form:

Example: Line through with slope

πŸ”΄ Level 3: Intersection of Two Lines

Spot it Fast: β€œWhere do lines meet?”

Mental Algorithm:

  1. Equate: Set equations equal
  2. Solve for one variable
  3. Find other variable: Plug back

Example: and

  • Intersection:

Special Cases:

  • Parallel lines: No solution (same slope, different intercept)
  • Coincident lines: Infinite solutions (same line)

Pattern Family 2.2: Optimization (Shortest Paths)

🟒 Level 1: Distance Formula

Spot it Fast: Distance between two points

Formula:

🟑 Level 2: Perpendicular Distance (Point to Line)

Spot it Fast: β€œShortest distance from point to line”

Formula: For line and point :

Example: Distance from to

πŸ”΄ Level 3: Reflection Principle (Minimize Sum)

Spot it Fast: β€œFind point on line/axis such that is minimum”

Core Insight: Reflect one point, draw straight line

Mental Algorithm:

  1. Reflect point across the line to get
  2. Line : This is the shortest path
  3. Intersection: Where meets the line is optimal

Example: Minimize , , , on x-axis

  • Reflect across x-axis:
  • Line : Slope
  • Equation:
  • x-intercept (set ):

Pattern Family 2.3: Shapes (Parallelograms, Triangles)

🟒 Level 1: Midpoint Formula

Spot it Fast: β€œFind midpoint of segment”

Formula:

🟑 Level 2: Parallelogram Fourth Vertex

Spot it Fast: β€œThree vertices given, find fourth”

Key Insight: Diagonals bisect each other

Mental Algorithm:

  1. Identify which diagonal connects which points
  2. Midpoint of one diagonal = Midpoint of other
  3. Solve for unknown vertex

Shortcut Formula: If vertices are , fourth vertex :

Example: , ,

Common Traps:

  • ❌ Three possible answers depending on which points are adjacent!

πŸ”΄ Level 3: Area of Triangle (Coordinate Method)

Spot it Fast: Three vertices, find area

Formula: For vertices :

Alternative (if vertices form simple shape):

  • Use base Γ— height formula
  • Break into simpler shapes

Week 3: Quadratic Functions

Pattern Family 3.1: Vertex & Optimization

🟒 Level 1: Find Vertex

Spot it Fast: , find max/min

Vertex Formula:

  • x-coordinate:
  • y-coordinate: Plug back into equation

Type of Extremum:

  • : Parabola opens up β†’ Minimum at vertex
  • : Parabola opens down β†’ Maximum at vertex

Example:

  • Vertex: (Maximum)

🟑 Level 2: Optimization with Linear Constraint

Spot it Fast: β€œMaximize subject to ”

Mental Algorithm:

  1. Express one variable:
  2. Substitute:
  3. Find vertex of resulting quadratic

Example: Maximize subject to

  • Vertex: ,
  • Max:

Common Patterns:

  • Max product with fixed sum β†’ Both equal
  • Min sum with fixed product β†’ Both equal

πŸ”΄ Level 3: Perimeter/Area Problems

Spot it Fast: β€œRectangle with perimeter/area constraint”

Mental Algorithm:

  1. Setup equations: ,
  2. Eliminate variable using constraint
  3. Optimize using vertex

Key Insight: For fixed perimeter, max area is square!

Example: Perimeter = 40, maximize area

  • Vertex: ,
  • Max area:

Pattern Family 3.2: Roots & Discriminant

🟒 Level 1: Number of Real Roots

Spot it Fast: , how many real solutions?

Discriminant:

  • : 2 distinct real roots
  • : 1 repeated real root
  • : 0 real roots (2 complex)

🟑 Level 2: Sum & Product of Roots

Spot it Fast: Find sum/product without solving

Vieta’s Formulas: For :

  • Sum:
  • Product:

Example:

  • Sum:
  • Product:
  • Roots: (check: , )

πŸ”΄ Level 3: Common Roots Problem

Spot it Fast: β€œFind such that two equations share a root”

Mental Algorithm:

  1. Solve the simpler equation
  2. Substitute each root into other equation
  3. Solve for

Example: and share root

  • Solve: or
  • Try :
  • Verify : βœ…

Pattern Family 3.3: Intersections

🟒 Level 1: Line-Parabola

Spot it Fast: Where does line meet parabola?

Mental Algorithm:

  1. Equate:
  2. Rearrange:
  3. Solve quadratic

Number of intersections: Use discriminant

  • 2 points: Line crosses parabola
  • 1 point: Line is tangent
  • 0 points: Line misses parabola

🟑 Level 2: Parabola-Parabola

Spot it Fast: Two parabolas intersecting

Mental Algorithm:

  1. Equate:
  2. Simplify:
  3. Solve

Example: and

  • Points: and


Week 4: Polynomials

Pattern Family 4.1: Construction from Roots

🟒 Level 1: Basic Construction

Spot it Fast: β€œPolynomial with roots ”

Template:

Example: Roots 1, 2, 3

🟑 Level 2: Construction with Point Constraint

Spot it Fast: β€œβ€¦passing through point ”

Mental Algorithm:

  1. Template:
  2. Plug in point:
  3. Solve for

Example: Roots 1, 2, 3 passing through

πŸ”΄ Level 3: Construct with Additional Constraints

Spot it Fast: Multiple conditions (roots + derivative at point)

Complexity: Need calculus to verify derivative constraint


Pattern Family 4.2: Remainder Theorem

🟒 Level 1: Remainder when Divided by

Spot it Fast: β€œRemainder of ”

Theorem: Remainder =

Example: Remainder of divided by

🟑 Level 2: Factor Theorem

Spot it Fast: β€œIs a factor of ?”

Theorem: is factor

Use Case: Check if polynomial is divisible

πŸ”΄ Level 3: Remainder when Divided by Quadratic

Spot it Fast: β€œRemainder when divided by ”

Mental Algorithm:

  1. Remainder is linear:
  2. Use: and
  3. Solve system for

Pattern Family 4.3: Analysis (Turning Points, Intervals)

🟒 Level 1: Degree and Turning Points

Spot it Fast: β€œHow many turning points can it have?”

Rule: Degree β†’ at most turning points

Example: Cubic (degree 3) β†’ at most 2 turning points

🟑 Level 2: Increasing/Decreasing Intervals

Spot it Fast: β€œWhere is increasing?”

Mental Algorithm:

  1. Derivative:
  2. Critical points: Solve
  3. Test intervals: Sign of in each region

Example:

  • Critical:
  • Test : (Increasing)
  • Test : (Decreasing)
  • Test : (Increasing)
  • Result: Increasing on

πŸ”΄ Level 3: Asymptotic Behavior

Spot it Fast: β€œAs , which term dominates?”

Rule: Highest degree term dominates

Example:

  • As : dominates
  • Behavior:

Week 5: Functions

Pattern Family 5.1: Composition & Domain

🟒 Level 1: Function Composition

Spot it Fast: or

Mental Algorithm:

  1. Inside-out: Evaluate first
  2. Substitute: Plug result into

Example: ,

🟑 Level 2: Domain of Composite

Spot it Fast: β€œFind domain of ”

Mental Algorithm:

  1. Inner domain: must be in domain of
  2. Range constraint: must be in domain of
  3. Intersection: Both conditions

Example: ,

  • Domain of : All
  • Need: β†’ β†’
  • Domain of :

πŸ”΄ Level 3: Multiple Compositions

Spot it Fast:

Mental Algorithm: Work inside-out, check domain at each step


Pattern Family 5.2: Inverse Functions

🟒 Level 1: Find Inverse

Spot it Fast: β€œFind ”

Mental Algorithm:

  1. Replace:
  2. Swap:
  3. Solve for
  4. Result:

Example:

🟑 Level 2: Inverse with Restriction

Spot it Fast: β€œInverse of for ”

Key: Restriction affects which branch to choose

Example: for

  • Complete square:
  • Since , , take positive

πŸ”΄ Level 3: Verify Injectivity/Surjectivity

Spot it Fast: β€œIs bijective?”

One-to-One (Injective):

  • Algebraic: If then
  • Calculus: always OR always

Onto (Surjectivity):

  • Range = Codomain

Pattern Family 5.3: Even/Odd Functions

🟒 Level 1: Test for Even/Odd

Spot it Fast: β€œIs even or odd?”

Definitions:

  • Even: (symmetric about y-axis)
  • Odd: (symmetric about origin)

Mental Algorithm:

  1. Calculate
  2. Compare with and

Example:

  • Even

🟑 Level 2: Properties

Spot it Fast: β€œSum/product of even/odd functions”

Rules:

  • Even + Even = Even
  • Odd + Odd = Odd
  • Even Γ— Even = Even
  • Odd Γ— Odd = Even
  • Even Γ— Odd = Odd

πŸ”΄ Level 3: Decomposition

Spot it Fast: β€œExpress as sum of even and odd parts”

Formula:


Week 6: Logarithms

Pattern Family 6.1: Solving Log Equations

🟒 Level 1: Single Log

Spot it Fast:

Method: Exponentiate both sides

🟑 Level 2: Combine Logs

Spot it Fast:

Mental Algorithm:

  1. Combine:
  2. Exponentiate:
  3. Solve

Example:

  • Check domain:
  • Answer:

πŸ”΄ Level 3: Hidden Domain Constraints

Spot it Fast: Solution fails domain check

Example:

  • Combined:
  • β†’ or
  • Check: fails ( of negative)
  • Answer:

Common Traps:

  • ❌ Not checking if solutions satisfy domain

Pattern Family 6.2: Log Inequalities

🟒 Level 1: Same Base (Base > 1)

Spot it Fast: where

Rule: Inequality preserves

🟑 Level 2: Base Between 0 and 1

Spot it Fast:

CRITICAL: Inequality flips

Example:

  • Flip:
  • β†’
  • Domain: β†’
  • Intersection:

πŸ”΄ Level 3: Change of Base

Spot it Fast: Different bases in same inequality

Formula:


Pattern Family 6.3: Exponential Equations

🟒 Level 1: Isolate Exponential

Spot it Fast:

Mental Algorithm:

  1. Log both sides:
  2. Power down:
  3. Solve:

🟑 Level 2: Same Base

Spot it Fast:

Mental Algorithm: Equate exponents

πŸ”΄ Level 3: Substitution (Exponential Quadratic)

Spot it Fast:

Mental Algorithm:

  1. Substitute: Let
  2. Recognize:
  3. Quadratic:
  4. Solve: β†’ or
  5. Back-substitute: β†’ OR β†’

Week 7: Sequences & Limits

Pattern Family 7.1: AP & GP

🟒 Level 1: nth Term

Spot it Fast: β€œFind 10th term”

Formulas:

  • AP:
  • GP:

🟑 Level 2: Sum of Terms

Spot it Fast: β€œFind sum of first 20 terms”

Formulas:

  • AP: or
  • GP: (if )

πŸ”΄ Level 3: Mixed AP/GP Problems

Spot it Fast: β€œNumbers in AP, after transformation form GP”

Example: Three numbers in AP, sum = 15. Add 1, 4, 19 respectively β†’ GP

  • AP terms:
  • Sum: β†’
  • After adding:
  • GP condition:
  • β†’ Numbers: 2, 5, 8

Pattern Family 7.2: Infinite Series

🟒 Level 1: Infinite GP Sum

Spot it Fast:

Condition:

Formula:

Example:

  • ,

🟑 Level 2: Recurring Decimals

Spot it Fast: Convert to fraction

Mental Algorithm: Express as GP sum

Example:


Pattern Family 7.3: Limits

🟒 Level 1: Rational Function Limits (at Infinity)

Spot it Fast:

Mental Algorithm: Compare degrees

  • Same degree: Ratio of leading coefficients
  • Top higher:
  • Bottom higher:

Example:

🟑 Level 2: Indeterminate Form

Spot it Fast: Direct substitution gives

Techniques:

  1. Factor and cancel
  2. Rationalize
  3. L’HΓ΄pital’s Rule (if learned)

Example:

  • Factor:
  • Limit:

πŸ”΄ Level 3: Rationalization

Spot it Fast: Square root in denominator causing

Example:

  • Multiply by
  • Denominator:
  • Numerator:
  • Cancel:
  • Plug :

Week 8: Derivatives

Pattern Family 8.1: Basic Differentiation

🟒 Level 1: Power Rule

Spot it Fast:

Rule:

Example:

🟑 Level 2: Sum/Difference Rule

Spot it Fast: Polynomial

Mental Algorithm: Differentiate each term

Example:

πŸ”΄ Level 3: Product/Quotient Rule

Spot it Fast: Multiplication/division of functions

Product Rule: Quotient Rule:


Pattern Family 8.2: Chain Rule

🟒 Level 1: Simple Composition

Spot it Fast:

Mental Algorithm:

  1. Outer:
  2. Inner:
  3. Multiply:

Example:

🟑 Level 2: Nested Functions

Spot it Fast:

Mental Algorithm:

Example:

  • Outer:
  • Inner:
  • Result:

πŸ”΄ Level 3: Multiple Layers

Spot it Fast:

Mental Algorithm: Work outside-in

  1. Layer 1: Power β†’
  2. Layer 2: Sine β†’
  3. Layer 3: Inside β†’
  4. Result:

Pattern Family 8.3: Applications

🟒 Level 1: Tangent Line

Spot it Fast: β€œEquation of tangent at ”

Mental Algorithm:

  1. Point:
  2. Slope:
  3. Line:

🟑 Level 2: Horizontal Tangent

Spot it Fast: β€œWhere is tangent horizontal?”

Mental Algorithm:

  1. Condition:
  2. Solve for

Example:

  • Points: and

πŸ”΄ Level 3: Optimization

Spot it Fast: β€œMaximize/minimize”

Mental Algorithm:

  1. Function: Express what you want to optimize
  2. Derivative:
  3. Critical points:
  4. Verify: Second derivative test OR endpoints

Example: Box from 12Γ—12 sheet, cut squares of side

  • Volume:
  • Factor:
  • or
  • gives (min)
  • gives (max)

🎯 Quick Reference: Pattern Recognition Cheat Sheet

Week 1: Sets & Relations

  • β€œboth”, β€œneither” β†’ Inclusion-Exclusion
  • Check RST β†’ Systematically test R, S, T
  • Domain with β†’ Sign analysis (both +/+ OR both -/-)

Week 2: Coordinate Geometry

  • β€œminimize ” β†’ Reflection principle
  • Three parallelogram vertices β†’ Midpoint formula or

Week 3: Quadratics

  • β€œmaximize/minimize” β†’ Vertex formula
  • β€œcommon root” β†’ Solve simpler, substitute into other

Week 4: Polynomials

  • β€œremainder when divided by” β†’ Remainder theorem
  • β€œincreasing/decreasing” β†’ Find , test intervals

Week 5: Functions

  • β€œdomain of ” β†’ Inner domain AND range constraint
  • β€œfind inverse” β†’ Swap and solve

Week 6: Logarithms

  • Base β†’ FLIP inequality
  • β†’ Substitute

Week 7: Sequences & Limits

  • Infinite GP β†’ , use
  • β†’ Factor OR rationalize

Week 8: Derivatives

  • Chain rule β†’ Outside-in: deriv of outer Γ— deriv of inner
  • Optimization β†’ , check endpoints

πŸ“ Cross-Reference to Weekly Notes

Each pattern links to detailed examples in weekly notes:


End of Maths 1 Ultimate Pattern Guide βœ…


How to Use This Guide

  1. Learn the Pattern Hierarchy: Start with Level 1 (Basic) β†’ Level 2 (Intermediate) β†’ Level 3 (Advanced)
  2. Pattern Families: Related patterns are grouped together
  3. Quick Recognition: Use the β€œSpot it Fast” section to identify patterns during exams
  4. Trap Awareness: Each pattern lists common mistakes

Week 1: Sets & Relations

Pattern Family 1: Set Operations (Finding Missing Pieces)

Level 1: Direct Inclusion-Exclusion

Spot it Fast: Keywords β€œboth”, β€œneither”, β€œat least one” Pattern: Given two sets with overlap, find missing counts.

Mental Algorithm:

  1. Union:
  2. Neither:

Example: 50 people. 30 like A, 25 like B, 10 like both. Find neither.

  • Neither =

Common Traps:

  • ❌ Forgetting to subtract the intersection
  • ❌ Confusing β€œboth” with β€œeither”

Level 2: Three-Set Inclusion-Exclusion

Spot it Fast: Three sets (A, B, C) with various intersections

Mental Algorithm:

Common Traps:

  • ❌ Missing the triple intersection term
  • ❌ Sign errors (subtract pairs, add triple)

Level 3: Complement with Multiple Conditions

Spot it Fast: β€œAt least”, β€œExactly”, combined with β€œnot”

Mental Algorithm:

  1. Find β€œTotal - None”
  2. Use complement:

Pattern Family 2: Relations (RST Properties)

Level 1: Reflexivity Check

Spot it Fast: β€œIs every element related to itself?”

Mental Algorithm:

  • Check if for all

Common Traps:

  • ❌ Reflexive on subset vs full set

Level 2: Symmetry Check

Spot it Fast: β€œIf , then ?”

Mental Algorithm:

  • For each pair , check if exists

Common Traps:

  • ❌ Confusing with antisymmetry

Level 3: Transitivity Proof

Spot it Fast: β€œIf and , then ?”

Mental Algorithm:

  1. Assume and
  2. Use relation definition to prove

Example:

  • even, even
  • Sum: (even)
  • βœ… Transitive

Pattern Family 3: Domain of Functions

Level 1: Single Constraint (Denominator or Square Root)

Spot it Fast: One restriction (denominator β‰  0 OR inside √ β‰₯ 0)

Mental Algorithm:

  1. Denominator: Set
  2. Square Root: Set

Example:

  • Domain:

Level 2: Multiple Constraints (AND Logic)

Spot it Fast: Multiple restrictions that must ALL be satisfied

Mental Algorithm:

  1. List all constraints
  2. Find intersection of valid regions

Example:

  • Constraint 1:
  • Constraint 2:
  • Domain:

Common Traps:

  • ❌ Taking union instead of intersection

Level 3: Fraction Under Square Root (Sign Analysis)

Spot it Fast:

Mental Algorithm:

  1. means BOTH positive OR BOTH negative
  2. Case 1: AND
  3. Case 2: AND
  4. Union of both cases

Example:

  • Case 1: AND β†’
  • Case 2: AND β†’
  • Domain:

Common Traps:

  • ❌ Forgetting the β€œBOTH negative” case

Week 2: Coordinate Geometry

Pattern Family 1: Lines (Equations & Intersections)

Level 1: Slope-Intercept Form

Spot it Fast: Given slope and y-intercept

Mental Algorithm:

Level 2: Point-Slope Form

Spot it Fast: Given point and slope

Mental Algorithm:

Level 3: Intersection of Two Lines

Spot it Fast: β€œFind where lines meet”

Mental Algorithm:

  1. Equate: Set equal from both equations
  2. Solve for x
  3. Find y: Plug into either equation

Example: and

  • Intersection:

Pattern Family 2: Optimization (Shortest Path)

Level 1: Direct Distance

Spot it Fast: Distance between two points

Mental Algorithm:

Level 2: Perpendicular Distance (Point to Line)

Spot it Fast: β€œShortest distance from point to line”

Mental Algorithm:

Example: Distance from to line

Level 3: Reflection Principle (Minimize Sum)

Spot it Fast: β€œFind point on line such that is minimum”

Mental Algorithm:

  1. Reflect one point across the line
  2. Draw straight line from reflected point to other point
  3. Intersection with the line is the optimal point

Example: Minimize where , , on x-axis

  • Reflect across x-axis:
  • Line : Find x-intercept
  • Slope:
  • Eq:
  • Set :

Common Traps:

  • ❌ Trying to minimize algebraically without reflection

Week 3: Quadratic Functions

Pattern Family 1: Vertex & Optimization

Level 1: Standard Form to Vertex

Spot it Fast: , find max/min

Mental Algorithm:

  1. Vertex x-coordinate:
  2. Plug in to find y-coordinate

Example:

  • Vertex: (Maximum)

Common Traps:

  • ❌ Forgetting to check if (min) or (max)

Level 2: Optimization with Constraints

Spot it Fast: β€œMaximize/minimize subject to constraint”

Mental Algorithm:

  1. Express one variable in terms of the other using constraint
  2. Substitute into function
  3. Find vertex of resulting quadratic

Example: Maximize subject to

  • Vertex: ,
  • Max Area:

Level 3: Constrained Optimization (Perimeter/Area Problems)

Spot it Fast: β€œMaximize area given fixed perimeter” or vice versa

Mental Algorithm:

  1. Setup equations: Area and Perimeter
  2. Eliminate one variable
  3. Maximize/minimize using vertex formula

Example: Rectangle perimeter 40. Maximize area.

  • Vertex: ,
  • Max Area: (Square!)

Common Traps:

  • ❌ Not recognizing that max area for fixed perimeter is always a square

Pattern Family 2: Intersections & Solutions

Level 1: Line-Parabola Intersection

Spot it Fast: Find where line meets parabola

Mental Algorithm:

  1. Equate:
  2. Solve quadratic
  3. Find y-values

Level 2: Parabola-Parabola Intersection

Spot it Fast: Two parabolas intersecting

Mental Algorithm:

  1. Equate:
  2. Simplify:
  3. Check discriminant for number of solutions

Level 3: Common Roots Condition

Spot it Fast: β€œFind such that two equations have a common root”

Mental Algorithm:

  1. Solve the simpler equation
  2. Substitute each root into the other equation
  3. Solve for

Example: and have common root

  • Solve:
  • Roots:
  • Try :
  • Verify with : Same result

Week 4: Polynomials

Pattern Family 1: Construction & Factorization

Level 1: Construct from Roots

Spot it Fast: β€œPolynomial with roots ”

Mental Algorithm:

Level 2: Construct with Additional Constraint

Spot it Fast: β€œPolynomial with roots … passing through point ”

Mental Algorithm:

  1. Template:
  2. Plug in point:
  3. Solve for

Level 3: Remainder Theorem Applications

Spot it Fast: β€œRemainder when divided by ”

Mental Algorithm:

  • is the remainder

Advanced: β€œRemainder when divided by ”

  • Remainder is linear:
  • Use and to find

Pattern Family 2: Analysis (Turning Points, Intervals)

Level 1: Number of Turning Points

Spot it Fast: β€œHow many peaks/valleys?”

Mental Algorithm:

  • Degree polynomial has at most turning points

Level 2: Increasing/Decreasing Intervals

Spot it Fast: β€œWhere is increasing?”

Mental Algorithm:

  1. Find derivative:
  2. Critical points: Solve
  3. Test intervals: Pick test points between critical points

Example:

  • Critical:
  • Test : (Increasing)
  • Test : (Decreasing)
  • Test : (Increasing)

Common Traps:

  • ❌ Not including critical points in the final intervals

[Continues for Weeks 5-8…]